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The Adventuress

December 27th, 2007

Adventure Architect Finale!

I’m sure you’ve been waiting a long time for me to mention the finale to Deirdra Kiai’s special Adventure Architect feature that she’s been writing for about her new game Chivalry Is Not Dead. Oh, man, was that a whole lot of links wasn’t it?! I bet you clicked on them all, too, […]

By Amber -- 0 comments

December 21st, 2007

Xii Games - Fun Developer Stuff

Xii Games recently put up another Developer’s Diary post that will make you oooooh and aaaahhhhh… if you like game design, that is. And I do. I especially dig that stuff they talk about in this Developer’s Diary, which is the way that sprites are made. No, not that delicious lemon/lime drink that makes your […]

By Amber -- 0 comments

October 26th, 2007

Xii Games - Developer Diary Part V

If you, like me, like when developers talk about the development in their games in detail, I have some good news for you. Vince Twelve over at xii games has once again put together another developer diary. And this one is part V (or 5 to you non-Romans) in his series of developers diaries. […]

By Amber -- 2 comments

October 5th, 2007

New Wintermute Engine Update

Oh, so you don’t know what the Wintermute Engine is? Well, I’ll tell you. It’s a programming engine that you can use to create your own adventure games. Why? Because creating adventure games is fun! And when you create your own adventure games, people like me might talk about you! […]

By Amber -- 5 comments

September 13th, 2007

Xii Games - Developer Blog Part IV

You know what? I really love game developer blogs. Why? Because when I’m not being an Adventuress, I’m a computer programmer. Being a computer programmer and growing up in a time where games are new and exciting, I always wanted to do my own little game of some sort. Especially […]

By Amber -- 0 comments

June 6th, 2007

Xii Games: A Developer’s Blog

Ahhhh… I love development of games… and what’s even better is to look inside the brain of a developer, which is pretty hard to do unless you’re a developer. So, that’s why I bring to your attention xii games and a new blog post that came out of the mind of xii game developer, […]

By Amber -- 2 comments

May 31st, 2007

Another Adventure Architect Up

Well, it’s time for another edition of Adventure Gamers’ feature: Adventure Architect, which talks about indy game developers and how they put their games together. Deirdra Kiai has once again graced Adventure Gamers with her presence and continue on from her first article on her new game Chilvalry is Not Dead. If you […]

By Amber -- 0 comments

January 3rd, 2007

The Grumpy Gamer on baseball pitchers

After Ron Gilbert’s self imposed hiatus from blogging, the man with the Monkey Island plan has come back to instill in us all the heart and soul of grumpy gaming over at Grumpy Gamer. I was quite surprised to see that my RSS feed from the Grumpy Gamer website actually started lighting up almost […]

By Amber -- 4 comments

November 10th, 2006

Shut my mouth and call me Patchy.

Not a lot of news, so let’s talk about some patches, shall we?
There are lots of games out there that come out that are… shall we say… pieces of crap until some developer makes a patch to make it ultra cool and not so… crappy. Why do they put them out there with […]

By Amber -- 0 comments

October 19th, 2006

Awesome project and sweet interview…

As many of you might have guessed, I’m a fan of the Ultima series. I love them all, because of the awesome story line and great just the overall feeling of the game. It makes me happy just thinking about it… except for going into caves. I hate going into caves, no matter what […]

By Amber -- 2 comments