June 6th, 2007
Ahhhh… I love development of games… and what’s even better is to look inside the brain of a developer, which is pretty hard to do unless you’re a developer. So, that’s why I bring to your attention xii games and a new blog post that came out of the mind of xii game developer, […]
By Amber -- 2 comments
May 31st, 2007
Well, it’s time for another edition of Adventure Gamers’ feature: Adventure Architect, which talks about indy game developers and how they put their games together. Deirdra Kiai has once again graced Adventure Gamers with her presence and continue on from her first article on her new game Chilvalry is Not Dead. If you […]
By Amber -- 0 comments
January 3rd, 2007
After Ron Gilbert’s self imposed hiatus from blogging, the man with the Monkey Island plan has come back to instill in us all the heart and soul of grumpy gaming over at Grumpy Gamer. I was quite surprised to see that my RSS feed from the Grumpy Gamer website actually started lighting up almost […]
By Amber -- 4 comments
November 10th, 2006
Not a lot of news, so let’s talk about some patches, shall we?
There are lots of games out there that come out that are… shall we say… pieces of crap until some developer makes a patch to make it ultra cool and not so… crappy. Why do they put them out there with […]
By Amber -- 0 comments
October 19th, 2006
As many of you might have guessed, I’m a fan of the Ultima series. I love them all, because of the awesome story line and great just the overall feeling of the game. It makes me happy just thinking about it… except for going into caves. I hate going into caves, no matter what […]
By Amber -- 2 comments
June 28th, 2006
So, Adventure Gamers have post a want ad asking for the help of people far and wide.
There’s apparently a new game coming out called, SPHINX, in which you get to play a guy who is adventuring through out the pits of hell.
Or Egypt. Yeah, it’s probably Egypt.
Anyways, basically what is needed is people to […]
By Amber -- 5 comments
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