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The Adventuress

Adventure Architect Finale!

by Amber on December 27th, 2007

I’m sure you’ve been waiting a long time for me to mention the finale to Deirdra Kiai’s special Adventure Architect feature that she’s been writing for about her new game Chivalry Is Not Dead. Oh, man, was that a whole lot of links wasn’t it?! I bet you clicked on them all, too, didn’t you?! I know I would’ve.

In this article, Deirdra wraps up all her worldly knowledge of the creation of Chivalry Is Not Dead and there may be tap dancing involved. Or maybe she doesn’t. I guess you’ll just have to go and read it yourself. Otherwise, you may wonder for the rest of your life if there is dancing involved in an article all about the creation of an independent creation of an adventure video game. Oh, there is a lot of drama involved! Go ahead… read it! You can see a little bit of the drama for yourself here:

With these final thoughts, I conclude the second edition of Adventure Architect; however, in my eyes, it is still quite far from “the end”. Rather, I see this as the beginning of an ongoing collaborative discussion, which I hope will work towards more experimentation and refinement of the adventure game as an interactive story, perhaps morphing into a completely new genre altogether.

See, she doesn’t even think she’s done with these articles! Can she ever been done and satisfied? I guess we won’t know until she decides to edit the finale… or create a finale to the finale that finalizes her final thoughts. That’s a lot of finality.

Hmmm.

So, why don’t you go ahead and play Chivalry Is Not Dead.

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POSTED IN: Development

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